Skip to content
On this page

MeshLambertMaterial

A material for non-shiny surfaces, without specular highlights.

Props

Prop nameDescriptionTypeDefault
color Color of the material.union0xffffff
name Name of the materialstring""
side Defines which side of faces will be rendered - front, back or both. Represtented by THREE.Side.SideFrontSide
opacity Float in the range of 0.0 - 1.0 indicating how transparent the material is.number1
transparentDefines whether this material is transparent.booleanfalse

Slots

NameDescriptionBindings
default

Expose

three

You can access the managed THREE.MeshLambertMaterial instance using the exposed three property.

Example code

template
<MeshLambertMaterial ref="material" />
ts
const material = ref(null);

onMounted(() => {
  // Do something with the THREE.MeshLambertMaterial instance
  const threeMaterial = material.value.three;
});

Released under the MIT License.